Speaking on The Roar Rugby Podcast, Matt Toomua admitted that despite it being a part of the game to chew up the clock, it should be something that should be implemented more in rugby. FULL PODCAST: https://spoti.fi/3xk15fp
I'm hearing in the UK there are grumblings about a 'scrum clock' similar to goalkicking. Greater scrutiny on who drops for a penalty or a short arm to the team with the feed if time runs out. I can't see how it works properly. But that's an idea going around.
Here is an interesting perspective.
For those of us who watched hte fantastic match between Leicester and Newcastle over the weekend, there is an argument for not stopping the clock, at least from the point of view of Leicester fans.
Newcastle were 6 points behind at the 80 minute mark. They got a penalty in kicking range, but obviiously were not going to kick, they had had trouble all night with the Leicester defence, so did not opt for lineouts, so took a scrum. Drew a penalty and a yellow card early on. Freddie Steward was already sidelined with a yellow, so two down, Newcastle took another scrum and then another and another - 20 minutes of extra time, with no result. Leicester drew a 3rd yellow card, but the extra time was so long that 2 out of hte 3 yellows returned to the field.
That would not have happened if the ref stopped the clock for each scrum.
I won't tell you the result - you can watch it on Stan and I recommend that you do.
Even just playing on in any situation the player is not critical to the next play from a safety standpoint would be a good start. Because this would be literally every situation bar a front rower for an upcoming scrum (which you’ve given your own suggestion for).
A back goes down injured right before a scrum? Play on.
Your best lineout jumper goes down right before a lineout? Throw it to someone else. I even remember a game where the Wallabies hooker went down injured (Foley I believe), and the ref just called play on and made Toutai Kefu throw in to the next two lineouts.
Yes get off straight away it should be law, we have been saying it longer than when they brought in the changes to speed the game up.
A sham a scam, or taking the p ss
If a player needs 2 Dr s and the magic water bottle to tie their shoe then they should have to leave the field for a better looking in at. The scrum can then go on un contested if needed with a back having to join so they have 8 in the scrum. That forward cannot re enter the game until the break in play which will be after the scrum is completed.
If the ball is in or past 2nd row and the scrum collapses just play on, unless you have an attacking feed inside oppos 10, they penalties can be applied.
I don't think it's even needed.
Just go uncontested if all their front rowers are "injured"
The teams exploiting these benefits are the ones that want to pick hulking front rowers that can't keep up with play - if they lose the ability to win through scrum penalties they'll soon get their boys running at practice.
I recently posited an idea of just having unlimited interchanges for props and hookers, but you have to set the scrum within 30 seconds regardless. And if it's not a front rower down, then pack a man short.
It’s time we sent “injured” players from the field and stop holding games up while we wait for the doctors to cure them with enchanted water bottles.
You’re either ok, in which case stand up and pack down already, or you’re not ok in which case leave the field so we may play rugby.
Tolerance for time wasters gives an unfair advantage to less fit teams, time to stop it
How long do we want matches to take? If we stop the clock every time that a prop or lock comes up with an excuse then we're adding a minute to every scrum.
Time off should be for serious injury. We need a different method to change the status quo.
MO
Roar Rookie
I like the soccer one where if you are injured you must be carried off on a stretcher. No choice.
Mike88
Roar Rookie
I'm hearing in the UK there are grumblings about a 'scrum clock' similar to goalkicking. Greater scrutiny on who drops for a penalty or a short arm to the team with the feed if time runs out. I can't see how it works properly. But that's an idea going around.
piru
Roar Rookie
They'll soon be feeling better I bet
Dualcode
Roar Rookie
Literally asking to go the NRL route where they have a scrum clock.
gatesy
Roar Guru
Here is an interesting perspective. For those of us who watched hte fantastic match between Leicester and Newcastle over the weekend, there is an argument for not stopping the clock, at least from the point of view of Leicester fans. Newcastle were 6 points behind at the 80 minute mark. They got a penalty in kicking range, but obviiously were not going to kick, they had had trouble all night with the Leicester defence, so did not opt for lineouts, so took a scrum. Drew a penalty and a yellow card early on. Freddie Steward was already sidelined with a yellow, so two down, Newcastle took another scrum and then another and another - 20 minutes of extra time, with no result. Leicester drew a 3rd yellow card, but the extra time was so long that 2 out of hte 3 yellows returned to the field. That would not have happened if the ref stopped the clock for each scrum. I won't tell you the result - you can watch it on Stan and I recommend that you do.
Markus
Roar Rookie
Even just playing on in any situation the player is not critical to the next play from a safety standpoint would be a good start. Because this would be literally every situation bar a front rower for an upcoming scrum (which you’ve given your own suggestion for). A back goes down injured right before a scrum? Play on. Your best lineout jumper goes down right before a lineout? Throw it to someone else. I even remember a game where the Wallabies hooker went down injured (Foley I believe), and the ref just called play on and made Toutai Kefu throw in to the next two lineouts.
Wig1
Roar Rookie
Yes get off straight away it should be law, we have been saying it longer than when they brought in the changes to speed the game up. A sham a scam, or taking the p ss
Footy Franks
Roar Rookie
Of course stop the clock for scrums
The Ferret
Roar Rookie
If a player needs 2 Dr s and the magic water bottle to tie their shoe then they should have to leave the field for a better looking in at. The scrum can then go on un contested if needed with a back having to join so they have 8 in the scrum. That forward cannot re enter the game until the break in play which will be after the scrum is completed.
Damo
Roar Rookie
If the ball is in or past 2nd row and the scrum collapses just play on, unless you have an attacking feed inside oppos 10, they penalties can be applied.
carnivean
Roar Rookie
That can be gamed too. Giving away penalties? Claim your ankle needs attention, or your shoulder or neck or knee...
piru
Roar Rookie
I don't think it's even needed. Just go uncontested if all their front rowers are "injured" The teams exploiting these benefits are the ones that want to pick hulking front rowers that can't keep up with play - if they lose the ability to win through scrum penalties they'll soon get their boys running at practice.
carnivean
Roar Rookie
I recently posited an idea of just having unlimited interchanges for props and hookers, but you have to set the scrum within 30 seconds regardless. And if it's not a front rower down, then pack a man short.
piru
Roar Rookie
It’s time we sent “injured” players from the field and stop holding games up while we wait for the doctors to cure them with enchanted water bottles. You’re either ok, in which case stand up and pack down already, or you’re not ok in which case leave the field so we may play rugby. Tolerance for time wasters gives an unfair advantage to less fit teams, time to stop it
carnivean
Roar Rookie
How long do we want matches to take? If we stop the clock every time that a prop or lock comes up with an excuse then we're adding a minute to every scrum. Time off should be for serious injury. We need a different method to change the status quo.